OUTER WORLDS early impressions

I almost didn’t buy this, because the idea of the folks behind Fallout basically trying to cross Mass Effect with a Western was a little bit too compelling; I don’t have time for a video game to eat my entire life right now, so it’s almost good that so far the game hasn’t hugely grabbed me. If you’re a gamer, “the folks behind Fallout tried to cross Mass Effect with a Western” really does tell you almost everything you need to know about this game except for the heavy dose of corporatism overlaid on absolutely everything. So maybe if they crossed Mass Effect with a Western and then crossed that with some sort of other future-tinged corporatocracy; the fact that I can’t come up with a proper analogue right now tells me that that’s the game’s main bit of originality, since otherwise the tone is really Firefly, which isn’t a bad thing.

I’ve gotten off the first planet, then went to the second place, and once I got there my ship was immediately impounded and I got hit with half a dozen new quests … and then I quit playing, because it all made me tired. If you have the time for this game, and you like the Fallout/Mass Effect/Dragon Age school of “do quests for this guy, then do quests for that guy, then collect these companions, then talk to them a lot to unlock their quests, then go do those,” you’ll enjoy the game well enough, and usually that’s right up my alley, but … maybe my alley is a bit more crowded than usual right now, and I’m more focused with cleaning my alley and getting some shit out of my alley than properly being … up … it?

That metaphor fell apart. The tl;dr version is that the game is perfectly fun and pretty to look at and there’s all sorts of shit to do and it may just be too damn much for me right now, since my head is in “give me a game where I hit shit and don’t have to think about it too hard” mode, and this is not that game. It’s why I’m still doing Dark Souls runs. I can stab the same shit in different ways. No surprises. I’m too tired for surprises right now.


In work news: I finally have a second human back in my classroom again. She walked in to witness third hour not having their best day, at all, and didn’t immediately quit, so I’m hoping everything works out. Having another adult in there will ease my workload significantly and, not for nothing, actually means the kids will get more help, which is, like, supposedly the point of having adults in the room, so that’s a good thing.

I need to get to bed early tonight.

Unreasonable and unfair early impressions of the Nintendo Switch

Nintendo-Switch-Console-Docked-wJoyConRBI am, it seems, a miserable old man.

I’ve had the thing right around 24 hours at the moment and have spent maybe three or four of those hours playing games– mostly Zelda– so take this with as much salt as you feel necessary, but it’s interesting that this is the first game system that I’ve ever played that didn’t feel like it was for me, if you know what I mean.  And actually, seconds after typing that, it’s already not true, because I’ve owned a Nintendo handheld at a couple of points and those felt the exact same way.  The last Nintendo system I really embraced was the GameCube; I’ve felt like everything I’ve touched since then was too gimmicky to be worth a damn and right now that’s the vibe I’m getting from the Switch.  The Joy-Cons are godawful (and I don’t have especially large hands) and Zelda in particular has a really butt control system.  Mario’s feels a lot more natural most of the time but the Mario game really wants you to hold a Joy-Con in each hand with nothing connecting them and that feels really, really weird.

Also I fucking hate the cartridges.  Hate them.  Can’t wait until one gets lost; it’s inevitable.

I’m at the point where I can leave the first landmass on Zelda and past the first boss fight on Mario; I think the Mario game is going to get a lot more play out of me and the boy certainly seems to enjoy it quite a lot too.  I think the Zelda game has too much reading for him just yet and too complicated of a control system, which is a bit of a shame as the original Legend of Zelda was the first Nintendo game I ever actually beat.  The fact that so far it’s actually kind of boring and frustrating (whoever came up with the “weapons should break after fighting one enemy” thing should never work in video games again; I don’t care if it was Shigeru Miyamoto himself) isn’t helping at all.  That said the game’s gotten 10/10 review scores basically across the board so I’m going to assume it gets a lot better and keep playing for a bit longer.

Or maybe I’ll go back to Nioh again.  I paid, what, $80/hour for my Switch so far?  That’s worth it, right?