In which I’m playing SEKIRO: SHADOWS DIE TWICE

sekiro-shadows-die-twice-wallpaperFor the last who-knows-how-long– a year?  Close to it?  I have used my PlayStation for nothing other than games made by From Software.  I’ve been basically playing the three Dark Souls games and Bloodborne (together, Soulsborne, a phrase I’ll be using a lot) on a loop, and I’ve beaten all four of them multiple times with several different builds during that time.  I went a really long time where I didn’t ever really replay video games all that much, so to stay with these four games for, again, close to a year (with, granted, some interruptions from other games) was really unprecedented.  I mean, it’s saved me money, but still.

FromSoft released a new game on Friday, the ridiculously-named Sekiro: Shadows Die Twice.  I am … I dunno, a dozen hours in?  Fifteen?  And I have yet to see a shadow die, either once or twice, although a random character just decided to name the player character Sekiro.  I don’t get the subtitle.

This isn’t a review, unless “this game is insanely difficult (seriously, the Soulsborne series is renowned for its difficulty and Sekiro puts them to shame) and a lot of fun and I had to stop playing it to type this” counts as a review.  No, instead it’s a post about how I’ve been sort of watching the way I deal with this game from a distance and I’m kind of fascinated by it.

First of all: I can’t play video games without YouTube any longer.  I’ve been simultaneously playing the game (well, okay, in series, not simultaneously) and watching a YouTuber by the name of FightinCowboy play through it for the first time himself.  Cowboy’s helped me through all the Souls games too, so there was no way I wasn’t watching his series on this game.

Now, you may find yourself quietly (or perhaps loudly) mocking me for the idea of spending a lot of time watching someone play a video game on YouTube.  And until I started doing it, I might have felt the same way.  Now, my opinion works this way: have you ever watched anyone play sports on TV?  Could you, instead, have been playing sports yourself?

Oh, the people you’re watching are entertaining and are much better at the sports than you are, and that’s what makes it okay to watch them play instead of playing yourself?

Huh.  Weird how that works.

(Also: you cannot get better at basketball from watching other people play it.  You can get better at video games by watching pros.  You need to develop muscle memory on your own, of course, but strategies and item locations and things like that can absolutely be easily and efficiently discovered online.  There’s also something cathartic about watching someone else get their ass handed to them by a boss that you’re having trouble with, especially in this game.)

So anyway, that’s different.  I’m trying to mostly play before I watch, but the game is wide open enough that he’s going about things in a different order from me, meaning that I’m seeing some stuff in the videos before I get to it myself and I’m also yelling JESUS GO HERE THE ITEM YOU NEED IS OVER IN THIS PART OF THE GAME WHY HAVEN’T YOU GONE BACK HERE YET MY GOD COWBOY or similar things quite a lot.  He can’t hear me; I’m yelling them anyway.

Another interesting thing is that this game is absolutely in dialogue with the Soulsborne games in a way that I find kind of fascinating.  The Dark Souls series is all about playing defensively and looking for openings to attack.  Overt aggression will often get you quickly killed.  Bloodborne shook up the formula a bit, getting rid of shields and blocking and introducing a mechanic where some of the health lost from taking a it could be regained by counterattacking, which led to much more aggressive gameplay overall.

You will die a lot in Sekiro until you stop playing like you’re playing a Soulsborne game.  If you back off an enemy, chances are they’re going to regain everything you just took away from them when you attacked them.  There’s no stamina mechanic– you can block and attack constantly, to your heart’s content, and while the game punishes button mashing harshly they definitely want a scenario where a fight is a couple of dozen quick button pushes in perfect timing and perfect order, which might manifest itself on-screen as several sword strikes, a few blocks, jumping over a sweep, stomping someone’s spear into the ground and then ramming your sword through their neck to end the fight.

Also, stamina played a role in movement in the Soulsborne, because energy to run and energy to fight came from the same pool.  You might find yourself rushing over to an enemy only to discover that once you got there all your stamina was gone and you didn’t have any left to attack or, worse, defend yourself, so measured approaches to everything were prioritized.  This tends to get into that muscle memory I was talking about, quite a bit– and I trashed a boss who had been destroying me repeatedly once I finally realized the game wouldn’t punish me for chasing him.  You can run forever if you want.  Turns out that matters!

So yeah: this isn’t a review, but assuming I don’t chuck my controller through the screen halfway through the game it’s probably a safe assumption that one’s coming eventually.  If nothing else, there’s probably more navel-gazing to be had in the near future, right?

 

In which I get what I asked for

85792b8c-ce6f-4e36-872e-f4ba2d8afdd8I realized after dropping the boy off at day care this morning that today was another “last time” sort of day– and that this time, having finally gotten my weekends back like I’ve wanted for two years, I was about to experience my last Day Off To Myself.  I am willing to embrace this small bit of hypocrisy; I want to both have my weekends off to spend them with my family and to have days off where I can do what I did today, which is laze about and play Dark Souls 3 all goddamn day, and by “all goddamn day” you need to understand that I mean all goddamn day.

I have been playing the hell out of the Dark Souls series lately– I own all three, or four, or five games in the family depending on where you slot Bloodborne and Nioh, and until beating Dark Souls Remastered several weeks ago the only one of them that I’d beaten was Nioh.  I took Bloodborne out last week sometime, beating it a full three years after buying it, and I’m replaying through DS3 right now.  I’m not at the point yet where I’m hitting bosses I couldn’t beat on my first playthrough, but I’m getting close.  After that I’ll play through Dark Souls 2 again and, hopefully, beat that as well, and then…

well, hell, that’s where my Future Planning about Vidya Gaemz runs out, but given that I don’t have all day Thursday and Friday to play video games any longer this plan is probably gonna be good at least until Thanksgiving.  Surely I’ll have something else I want to play by that time.

My wife and I have all sorts of plans for the next couple of days, ranging from general housekeeping sorts of stuff to a birthday party to a trip to the zoo.  I’ve got two full days of family stuff, and then two days of meetings for school.  At some point in there, I’ll be working on fiction stuff and readying at least one cool thing for the blog that got an early look over on Patreon.  Which you can see right now, if you like, for just a dollar a month.

In which I am terrible at vacation

I have actually gotten some stuff done in the last few days– Benevolence Archives 9 got written and submitted to Lightspeed Magazine, and by the end of the night Starlight ought to be cracking the 10K word barrier, which is kind of a big deal psychologically, even if it took way too long to get there.  There have also been various errands run and deeds accomplished, in addition to going slowly insane from job-related stress.

I have also been watching this man beat Bloodborne, in its entirety, every boss, using only the gun.  Which by rights ought to be impossible.  And yet he does it.  I know!  He has like 12 hours of videos uploaded to YouTube and over the last couple of days I have watched (or, at least, had running on one monitor while I did something with the other– I love having a dual-monitor setup) every second of it.

Every.

Second.

People appear to be sending him money while he is doing this, by the way.

Video game streaming culture is interesting.  Part of me wants to run screaming because of the timesink aspect and part of me thinks this is a way cheaper way to stay current on what’s going on out there.  I think I probably need to choose “run screaming,” but who knows.


Benevolence Archives, Vol. 1 is now indisputably available in print, just in case you’ve spent the last fourteen months chewing your fingers and hoping.  Order away, if you like– just remember it’s also in Sanctum, and you get a better deal if you buy Sanctum.

WOO! update

All I do with my life is play Bloodborne now so I hope I don’t owe you money.  There’s no time to do other things.  That’s okay, I needed to lose weight anyway and eating is a distraction.

Can’t have that.

bloodborne_large_art-1152x720