The boy, who remember is eight and was never provided with a sibling, is forever crafting games that he wants his mother and I to play with him. They are damn near always some sort of Pokémon pastiche of one kind or another; “We create characters, and assign them powers, and then we battle!” only battle basically means that all of the moves he’s made up for his characters destroy all of our characters automatically. He, uh, hasn’t quite mastered the concept of game balance just yet.
“We should really get you into Dungeons and Dragons,” I said to him the other day, not expecting anything to come of what I meant as an idle comment.
Yeah, that backfired. He’s been talking about it for a solid week, and I’ve been kind of tossing around ideas for quickie adventures I might be able to run for him and my wife, and then I happened to be at Target tonight, as one does, and came across the D&D Essentials Kit, which frankly has far too much crap in it for just $24.99. There’s a rulebook (not really necessary, as I have the 5E hardcovers,) the adventure itself, some dice, a bunch of character sheets on nice paper (nonetheless, easily photocopied for backups,) a DM screen, and a bunch of little cards for status reminders and quests and magical items and other shit like this. An early look through the adventure reveals that what it actually is is a bunch of mini-quests set in the same area, so it’s going to be possible to do a bunch of shorter sessions that will be better suited to the attention span of an eight-year-old than the marathon gaming sessions I remember from high school and college.
I’m actually looking forward to this. I kind of feel bad not buying it from The Griffon, but that’s the nature of impulse buys, and I’m sure it’s gonna trigger spending a crapton of money on other stuff, and also holy crap have the nerds won the universe. You can get D&D stuff at Target. That’s kind of mind-blowing.