2024 in video games

I was all ready to write a big long post about the best video games of 2024. Then I thought about it for a while.

Turns out … there weren’t that many, really? At least by my standards? And that’s really surprising, to be honest. I spend a fair amount of time playing video games, as all of you know, although my rabid devotion to reading certainly stole a lot of time this year that might have been spent on playing games in previous years. This year has been a lot of either mediocrity or “Oh, that was fun, I guess” types of games without much staying power.

One way or another Shadow of the Erdtree is Game of the Year.

But … man.

I basically went through all of 2024 and didn’t touch my Xbox. Check this out:

Unpacking is a cute little thing but is entertaining for a couple of hours. Palworld is a Pokemon ripoff that I played with my son for a little while, and that’s already a year ago. Of the four games left, the only one I liked (and, frankly, the only one I played for more than a couple of hours was Lies of P, and I’m pretty sure that was in 2023.

I played zero Switch games in 2024.

My PS5 game list is a little more robust, but still, it’s really nothing to write home about. I’m having fun with Cult of the Lamb right now, and I downloaded Carrion earlier today because I was curious and it was five bucks. Neither are 2024 games. Baldur’s Gate III left me cold and I never finished it, quitting after Act II. It’s highly unlikely that I’ll ever go back. Lords of the Fallen was fun and kept stepping on its dick. There have been tons of updates since I beat it, so I might go back at some point, but I spent at least 20% of the time I was playing it absolutely hating it. I played through The Surge; the sequel was a vast improvement. I still haven’t finished Rise of the Ronin because Shadow of the Erdtree got in the way. Dragon Age: The Veilguard and Black Myth: Wukong were the only challengers to Shadow for my personal GOTY, and really, neither of them were very close. BM:W is definitely the best full game of the year, but Erdtree is a better game.

I know there was a recent expansion for BM:W, and there’s supposedly big DLC coming, so I’ll probably go back to it at some point. I need to play through at least part of Veilguard again if I want the platinum. I’ll probably do it eventually.

As far as the rest of the actual GOTY candidates … well, I’ve played the ones I’m going to play. Deckbuilders hold no attraction for me, so Balatro is out. I want nothing to do with the Final Fantasy series, much less the remakes. Metaphor: ReFantazio has too stupid of a name for me to even look into it, and I refuse to admit that Astro Bot is even a real game. The whole series is a marketing gimmick. It might be a good game; I just don’t care. And it takes a lot to get me into a platformer anyway. I definitely enjoy one once in a while but they’re rare.

I wasn’t expecting this post to end with “Blech,” but … blech.

On too much of a good thing

One random thought tonight, as it has been a tremendously sleepy Saturday and I’ve pretty much just been lazing about and reading and playing video games all day and have no thinks left: I have been tremendously enjoying Dragon Age: Veilguard, which was a great weight off of my shoulders after quitting partway through the last installment, but at 55 hours in I would very much like to put it to bed now, thanks. I just went through the trophies for the game and there appear to be five or six more story chapters, which just makes me even more tired.

It’s my own fault; if I wasn’t such a blasted completist in this type of game I could probably be done with it by now, and the worst thing is that I know I missed one– and only one– trophy, necessitating an eventual second play through. I was probably going to do that anyway to see how a bunch of different story decisions work when I make them the other way, but now I have to, at least for certain values of “have to” involving being an obsessive dork.

God, it’s good there aren’t any real problems in the world, right?

In which order is restored

Big Bastard 2: The Rebastarding appears to be working just fine, thanks; I have come up with one thing that might possibly have affected the previous console’s ability to work beyond “this shit is broken,” but to hell with it, FedEx has it already. I need to move it to where it’s actually going to live, but the original PS5 is still there since I wasn’t about to start really rearranging things until I was certain this one worked.

Meanwhile, it’s 6:30 and pitch fucking black outside, and mentally I’m like WAIT NO HOW THE HELL IS IT BEDTIME THERE’S MORE WEEKEND LEFT, and god, do I hate Daylight Savings Time. Saving Time. Whatever the fuck it’s called. I hate it being fucking dark at 6:30 in the evening during the winter and I hate it being light at 10:30 during the summer and time is bullshit.

In which I am a monkey stick man

I have done a good job of avoiding both doomscrolling and hopescrolling, because both of them are dangerous to my mental health. I have my lesson plans ready for tomorrow; I am off Tuesday and Wednesday, because no one deserves me, and hopefully the world is still here on Thursday for me to return to work, but I make no Goddamned guarantees, and if I am still a lunatic, I will stay home for a third day in a row.

I have been working on Platinuming Black Myth Wukong all day today and once I am done with that I have a lot of housecleaning, a bunch of books and Dragon Age: Veilguard on deck. I have plenty to keep me from thinking until it’s time to inject cable news into my veins for 24 hours straight on Tuesday night.

God help us all.

In which I admit something uncomfortable

image_39515_fit_940Okay.  The truth, now: I don’t like Dragon Age: Inquisition, and I’m not having any fun with it at all.  I’d say “It’s time to stop playing,” but the simple fact is I just had two weeks off from work and I haven’t touched my PS4 since about the third day of the break.  So I sorta already did that.

There has been an interesting backlash happening against the game lately, where a whole lot of people who put 100 hours into the game are looking back at it and going “What the hell did I do all that for?”  I played the shit out of the first two Dragon Age games; I have literally every single Achievement point available for the first one and beat it with every character class; I didn’t replay DA2 quite as much, mostly because Skyrim and, oh, right, the birth of my son prevented the extended replay time the first one got– but I am a fan of this series, guys.  And DAI has done nothing for me.  A fair amount of this is my own changing priorities as a gamer, granted, but a lot of it I’ve got to lay on the game.  They’ve already done this right twice; the fact that the crafting interface sucks so horribly and managing inventory is an enormous pain in the ass and there’s so much of the game dedicated to literally waiting around is on them.  I’m, I don’t know, maybe 35 hours into it?  I just completed a quest that effectively made me emperor and yet at the same time I feel like nothing I’m doing is changing the game at all.  By the midpoint of both previous DA games I had all kinds of stuff I wanted to go back and do a different way to see what happened.  This game?  I can’t think of a single meaningful choice I’ve made since the very beginning of the game, where I went up a path instead of down a hill.  This last quest could have ended a couple of different ways, but I don’t care about how it might have gone differently.  That’s a serious problem.  There has, to date, not been a single decision made in the game that I had to think about for even a couple of seconds.  There were decisions in previous games where I had to stop playing for a while to think about what I was going to do.

I hate the war table.  A lot:

IMG_2181

I ended up having to just take a picture of my TV, because I couldn’t quite find a picture that showed this exactly the way I wanted, but this is how you activate most of your missions.  You have to go to this one specific spot in your castle (which, by the way, you had to find on your own; there was literally a “find the war room” mission.  This?  Bullshit.) and then move that little glowing eye thing in the center around one of the two halves of the “map”– yes, there are two halves, for some reason they couldn’t put everything together.  Some of the little spots and lights and exclamation points are things you can do.  Others are things you have other people do, and there’s a bunch of words to read and  then a little prize anything from ten minutes to several hours later and don’t worry about it because none of it was important.   There are tons of these little things and by now they’re not making me curious; I just want to find a way to turn them off.

Each stage seems to have lots of shards to find.  I don’t know what the shards are or why I’m looking for them.  There was one of those somebody-else missions that had something to do with them but I accidentally hit a button too fast and the text went away, so I don’t know what happened.

Right.  Words.  There are lots and lots and lots of words to read in this game.  Ordinarily this is a good thing for me– I read every syllable in the first two games– but this game doesn’t even want you to read all that shit, making me wonder what the hell it’s there for.  An example: during loading screens, there are three little cards you can shuffle through on the screen. Each of them gives you a fact about the game, or a tip, or a little bit of backstory for something.  Some of the bits of backstory are several hundred words long.

The game gives you maybe five seconds to cycle through those– not remotely enough time to read anything– and then will fade to black for thirty seconds or so.  What the fuck?

Combat is boring.  This is a little bit my fault, as I chose an archer for my main character– meaning I tend to be a fair distance from the battles– and by predilection in these sorts of games I’m very resistant to the idea of playing characters who aren’t “me” even though the game is perfectly happy to let me take anyone over.  But my role in combat is to hold down a button.  That’s about it.  There’s an overhead tactical view; I’ve never used it for more than a couple of seconds.  I suppose I could play at a higher difficulty level but I suspect the big difference would be I was bored and dying a lot.

The game wants me to take time between missions to talk to each of my party members, so that I can advance each of their own individual storylines.  In previous games, I did this.  In this one, I can’t be bothered any longer; it feels like a chore and I have no interest in it.  I’ve not started a romance with anyone because I just don’t have the energy.  I’m willing to accept this one partially being on me, because it’s effectively the same mechanism the previous DA games as well as all three Mass Effects used.  Then again, I played along in those five games.  This one?  Nah, bald elf dude whose name I can’t remember, for Christ’s sake, you just go be boring over there by yourself.  You’re gonna have that staff for the rest of the game; I hope you like it.

I hate it when I don’t like something that I feel like I wanted to like.  I’m perfectly happy to dislike something that lots of people like, but dammit I wanted to really love this game, and had perfectly cromulent reasons to think I would.  But I stopped playing it over two weeks ago and at this point I’m really not sure if I’m gonna go back to it or not.  The thought that they released a Dragon Age game that I can’t even get into enough to beat really sucks.

Blech.

In which some good stuff happened today

Awesome, innit?

Two random stories; it was a really long week, but it ended well.  One of our seventh grade teachers came up to me in the office yesterday and told me that he’d heard one of his kids saying something really nice about me.  Apparently one of her friends was having trouble with something and she pulled the girl aside and told her to come down to the office and talk to me, because I was really nice and I’d really helped her when she had a problem.

The punch line to this story:  I haven’t helped enough students in the building that I didn’t remember this one, and what I also remember about that story is that I helped this girl not at all with her problem– I, in fact, told her, her father and her grandmother that there was literally nothing I could do to help her, and when one specific course of action was recommended by her father I actually refused to do it.  Which has somehow resulted in this kid treating me like I’m her best friend in the hallways (she will literally wave to me and say “Hi, best friend!” when she walks past me) and recommending my aid to other people.  I wish I always got that reaction when I was unable to help someone.

The second story: a teacher who I have always suspected is not very fond of me apparently announced to her grade-level team that she preferred it when me and another staff member were running the building, because we have been teachers and understand what it’s like and take care of business in the building efficiently.  This story’s a bit weird too, because again while I appreciate the compliment I’m pretty sure this particular teacher has never written up a student while I’ve been designee.  I’ve never seen a referral with her name on it, either one that came to me or another actual administrator.  Which means that it’s kinda weird that she perceives me as being a professional– not because it isn’t true, because I hope it is, but because I really don’t feel like she’s seen me work.

Finally beat Shadow of Mordor on Wednesday.  Spectacular game.  Plan to spend more of this weekend than I probably ought to playing Dragon Age: Inquisition, too.  I’m not really super into it yet but apparently I’ve seen all of about 1% of the game’s content thus far.

In which I’m making bad decisions

12I haven’t beaten Shadow of Mordor yet, a game I really, really like.

I just the other day downloaded Icewind Dale onto my iPad, a game I have not even launched yet.

The new Dragon Age comes out next week; the two previous editions of that series have each eaten my life whole for weeks.

I have a novel to finish.

And yet, for some reason, upon discovering that Planescape: Torment, which I have never actually played, was available for Mac at GOG.com, I just downloaded it, too.

Never let me fool anyone into thinking I’m smart.