A Genuinely Fun Thing I’ll Never Do Again: I finally beat ELDEN RING

I finally– FINALLY managed to put Elden Ring to bed just now, after a completely ridiculous 122 hours of gameplay over roughly a month and a half (the game came out on February 25) of my actual life. I’m not doing the math to figure out how many hours a day that represents; I can tell you I did actually take a couple of days off here and there, but not many.

Here’s the review: this is easily one of the best games I’ve ever played, and I’m probably never touching it again. Now, there are plenty of other games I’ve put more than 120 hours into– there are other Fromsoft games I’ve put more than 122 hours into (Sekiro and Dark Souls III, definitely, and while they aren’t Fromsoft, Nioh and Nioh 2 as well) but those have all been on multiple playthroughs. Even something like Skyrim, which is legendary for the amount of content it contains, wasn’t close to 122 hours on my first playthrough. 122 hours is twice the length of a really big game, and I am one hundred percent certain that there is a ton of stuff left to do in this game that I left on the table– even if it’s just as simple as the fact that I was playing a strength build and so I went basically the entire game without casting a spell. I’m sure I missed dungeons. I probably missed entire quest lines scattered here and there, and who knows what other little landmarks or interesting bits of content I just never noticed.

It’s difficult to explain to people who don’t play video games just how big this game is, and how– much as I predicted, about 90 hours ago– that kind of scope ends up actually being detrimental to the game. Because, okay, this was my first playthrough, and subsequent playthroughs won’t need to be nearly as long, because 1) I really won’t feel the need to do every single thing that I can possibly do on a second playthrough and 2) Since I know the general layout of the world and the basic path for exploration I won’t need to do as much fiddlefarting around as I did on the first playthrough, where there were big stretches where I didn’t really know what to do next so I just sort of wandered around until I stumbled over something. So I’m not in for another 120 hours, but even 50-60 for a second playthrough of something I’ve done before is just a big investment of time. That’s literally multiple days of playtime. Like, I loved it, it’s delicious, but if I eat any more I’m gonna throw up, and that’s not what I want.

I am uploading the final batch of episodes now; episodes 88 and 89 will go live today, so that’s 22 more episodes, meaning that the last episode will air on the 21st, since I don’t intend to bump up the release speed at all. I need to decide what I’m doing with the channel now; I’m closing in on a year that I’ve been doing this (I started in June of 2021) and I was really hoping that this series would goose my follower count a bit. I started the series with 116 followers on YouTube. I currently have, after 88 episodes of what at least to me seems like quality content about the hottest game on the market, have … 116 followers. I think a year of an hour of content every single day— I didn’t miss a single deadline once I started– is probably enough to determine whether I’m 1) going to blow up or 2) want to blow up on YouTube as a platform. I think the first answer is no; I had heard all kinds of stories about how follower counts pick up a lot once you get your 100th follower and your first video with 500 views; I’ve done both and they haven’t. The second … I’m tired, y’all. Video games and reading are my two big leisure activities and I effectively converted one of them into a job over the last year and I’m really not sure I want to keep doing it. I’m going to take those eleven days and play a game or two and not record at all, just to see if I feel differently about it, and we’ll see if I pick things back up in a couple of weeks (I could always just finish that year out and make it official) or if I decide to walk away from the channel for a while. I mean, I could always just record stuff when I want to, or cut down on the recorded episodes and do more livestreams or something. There are avenues in between “keep doing exactly what I’m doing” and “completely shut down.”

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Luther M. Siler

The author of SKYLIGHTS, THE BENEVOLENCE ARCHIVES and several other books.

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