In which we have a problem

On the one hand, something has finally dragged me away from Skyrim, although I’m not remotely close to finishing the game and will be going back to it sooner or later. Skyrim is just that big, if you’ve never played it, that a month of four or five days a week play has gotten me maybe halfway through it. If I’m lucky.

On the other hand, the game that has dragged me away from Skyrim is Returnal, otherwise known as the game where you can’t save, and I just had a pretty successful run (I finally found the sword, and I beat the first boss for the first time) that took nearly two hours, on a night where I legitimately had a handful of other things I would like to have done. I was having fun, mind you, and I don’t necessarily begrudge the game the time, because it’s immensely satisfying to play– but I would like to have quit after, say, an hour of that successful run to go do something else, and come back to the game at some other time. I’m only typing this now because I finally got killed a bit of the way into the second level and thus was able to get up and walk away.

They’re gonna have to fix this, I think, for this game to be viable. The basic gameplay loop is a hell of a lot of fun, and I’m going to get more efficient at it as I play more and get better, but tonight was about as long as I ever have to play at a stretch (he said, ignoring the imminence of summer vacation) and they’re going to have to build in a viable way to put the game down and walk away or I’m really not going to be able to play this for much longer.

I had a whole thing planned here as a follow-up to yesterday’s post, but it’s almost Goddamned nine already, and I guess I’l let you wait until tomorrow and tell you how my Cheating Solution went. I expect to leave work tomorrow with every student I have angry with me.

Published by

Luther M. Siler

The author of SKYLIGHTS, THE BENEVOLENCE ARCHIVES and several other books.