In which I have an illness

Careful readers will notice that for some reason there are two copies of Disquiet Gods, Book Six of the Sun Eater series, on that shelf. Exceptionally detail-oriented humans might further notice that they are not exactly the same! The title is a different color, as is the author’s name, the character image is different, and so is the publisher. Further, one title is matte in finish and matches the other books precisely, and the top book appears to be glossy.

You might, just maybe, also notice that the top book is roughly a quarter inch taller than the books below it, but if you don’t, don’t worry; it just means that you’re neurotypical.

Shall I explain? Let me explain. Author and apparent personal nemesis Christopher Ruocchio originally had a five-book contract with DAW for the Sun Eater series. Upon writing five books and not completing the series, he asked for a two-book extension to the contract. DAW offered a single book. And Ruocchio said “bet” and bounced, taking the last two books of the series to Baen, where he used to work as an editor.

Oh, don’t worry, said Baen, we’ll make sure the new books match the old ones! Promise! We’ll use the same artist and everything! And, well, they did use the same artist, but they switched from the matte paper to the glossy paper and made the books ever-so-slightly taller, just different enough that I suspect no one noticed, me included, until the book was on the shelf with its series-mates.

And then a certain subset of humanity of which I am a member lost their minds, because why in the merry hell would you do your best to make sure that the books mostly match, except for those two kind of important details? You get no credit for that at all! None! We hate you!

(By “you,” I mean the publisher, a faceless corporate entity; I’m completely certain Ruocchio had nothing to do with this decision. The man is an author so I suspect he’s One of Us anyway.)

Here’s how they looked originally:

And, again, if that doesn’t bother you, it just means you’re normal. It’s okay to be normal. Also, the book isn’t deeper than the others, just … puffier? I don’t know why it looks so much further forward on the shelf than the books next to it.

Anyway, at some point DAW came to their senses? And apparently bought his contract with Baen out, and now they’re publishing the whole series again, including their version of the book that Baen originally published and the final book. I have to believe this cost them more money than just giving Ruocchio the two books he wanted at the beginning, but I have no idea. So the new DAW version of the book matches the rest precisely, as it should. I’m going to do another book cull over winter break, and the original version of the book will end up in the basement. I can imagine a universe where it’s worth slightly more than cover price in the future, but I’m not going to hold my breath.

(For the record, I bought most of my Christmas presents with my Amazon card, which I get 5% back on. Not that paying for it would have stopped me, but I got the second copy of the book basically for free.)

This is, believe it or not, not the greatest spine-matching sin that has been perpetrated on my bookshelves. I bought an entire special edition of Ken Liu’s Dandelion Dynasty series so that I didn’t have to look at this abomination any longer:

Again: why are they just sort of the same? Why change things, guaranteeing you’re going to enrage a certain portion of your readers, but just change them a little? If the shit’s not gonna match, just fuckin’ go nuts and completely redesign everything. This makes no Goddamn sense at all. I was already mad enough when Veiled Throne lost the gold and the embossed title, but I was willing to put up with it. The rest of those changes are just gratuitously evil.

I’m going to go take some sort of pill; I suspect I need one.

In which I refrain

I did not buy anything this Black Friday,(*) not because of any particular moral stand or distaste toward capitalism, but mostly because nothing really crossed my radar that I wanted to buy. I did check lego.com this morning to see if there were any deals I was interested in; there were not.

I did manage to talk myself out of buying something; my wife and I have been talking about how we don’t want to get each other any Useless Crap this Christmas, and we mostly want to avoid getting the boy any Useless Crap as well. I have had my eyes on the odachi in the image above for a couple of weeks now, and I believe that I’ve successfully convinced myself not to buy it, and for the most ridiculous reason imaginable: an odachi is the kind of sword you use if you need to cut a horse in half. They are so big that there is apparently a school of Japanese historians that believe the swords were never actually used in combat at all. This particular one is 78″ long– six and a half feet.

My house has eight foot ceilings. My wingspan, fingertip to fingertip, and yes, I just went and measured, is right about 70″. There is, in other words, virtually nowhere in my house where I could unsheathe this giant bastard without worrying abut breaking things, and resheathing it afterward under any circumstances would be a challenge. Now, none of my little goofy-ass pile of weapons is ever going to see combat, fake or otherwise, so it’s not like I’m going to be doing sword practice in my living room or something like that, but if I’m gonna buy a sword that’s eight inches longer than my actual height, I’d like to be able to take it out of its sheath and swing the fucker around once in a while, and that would be absolutely impossible to do inside my house.

Which would require me to go outside carrying a six and a half foot long sword, and swing it around like a dork in my back yard, and while my lawn is fairly private, that’s not something I’m going to allow even a chance of someone else seeing. So, as sad as it makes me, no odachi for me.

(Given the price point, the sword in question is likely junk anyway, but again: I’m not buying these things for combat.)

Fun fact: the largest odachi ever forged is the fifteen foot long, 165-pound Great Evil-Crushing Blade, probably forged in the eighteenth or early nineteenth century.

I suspect I can’t afford that one.

(*) Upon reflection, not quite true– I impulse-bought my son an inexpensive Christmas present from what I believe is a small business. So I guess I spent, like, $15 on Black Friday, without leaving the house. Or did I do that yesterday? Hell, I don’t remember.

Another Lego post

I have to say, putting together the Minerals set is a perfectly pleasant way to spend a Saturday evening at the midpoint of a five-day break. I don’t want to be too much of a Lego wanker (who am I kidding) but this set, especially for something that only has 880 pieces and has to build three frames, has a ton of cool techniques that I’ve never used before. I’m going to have to find somewhere bright to display this so that all the translucent pieces look properly amazing.

Brace yourself; it’s possible I’m going to watch a movie later.

#REVIEW: Making Enemies: Monster Design Inspiration for Tabletop Roleplaying Games, by Keith Ammann

We’ll begin with my absolute favorite thing for book reviews: Disclaimers! First, that I got a copy of this book for free (it comes out on Tuesday) and second, that I’ve known the author for a vaguely shocking twenty-two years, and not in the usual parasocial Internet way that I know a fair number of authors but in a “he’s been in my apartment and we’ve worked on grad school projects together” sort of way. There’s a review of his book The Monsters Know What They’re Doing here; this is actually his fifth book, technically part of a series but, given that they’re all roleplaying sourcebooks dedicated to helping game masters for TTRPGs do their jobs better, there’s no reason to feel like you need to read them in order. I admit it; I have not read the books in between, although I intend to.

Here’s the thing about Keith, guys: Keith is one of the smartest motherfuckers guys I’ve ever met. He’s ludicrously well-read and he’s got a mind like a steel trap. If he had been born seven hundred years ago he would have been a monk and would have discovered something that we all take for granted by now; if he’d been born in the 1810s instead of the 1970s you would never have heard of Gregor Mendel. However, he was born in the 1970s, so instead of more or less inventing genetics as we know it, he writes about roleplaying games.

Making Enemies is, ostensibly, about creating home-brew monsters for your TTRPG campaign. He doesn’t limit himself to Dungeons & Dragons with this one; attention is paid to Pathfinder, Shadowdark and Call of Cthulhu, along with another system that I have to admit I’ve never heard of called the Cypher System. Each section of the book begins with a more generic introduction to/discussion of the aspect of monster design being discussed, such as morphology, abilities, size and number, quirks and weaknesses, etc; and then there will be sections afterward dedicated to the differences you’d see among each of the specific systems. I felt like Call of Cthulhu got a little shorted, as it doesn’t quite work the same way as the rest of the systems (You Are Fucking Doomed is more or less Call of Cthulhu’s entire thing, and this book is about making good enemies for your players, not killing them in seconds) and of course D&D gets a bit more attention than the others, but there’s good stuff here for everybody who plays TTRPGs.

Nothing I’ve just said is sufficient to prepare you for just how deep this book gets, over and over and over again. The chapter called Weird Nature, about monster type and morphology, could be copied and pasted into a biology textbook with barely a sentence changed. The book interrogates the entire concept of “monster” over and over again in a way that is completely fascinating and yet in some ways entirely unnecessary to a book about TTRPGs, which are generally much more lowbrow than this. There are interviews scattered throughout the book with professional game designers, and it’s stunning how high-level, no pun intended, some of these discussions get. I would love to know how much actual research went into this book that had no direct relationship to TTRPGs. My guess is: lots.

(Memo to Keith: go whole-hog on your next book. I want four hundred pages on your theory of game design. Do it.)

But seriously. I feel like I should have been taking notes and adding Post-Its into the book while I was reading it, and the reader of this book should be prepared to see the occasional quotes from genuine academic works of philosophy and then less than a page later an anecdote about The Muppet Show. That’s not to say that this book doesn’t have a ton of good old-fashioned in-the-weeds nerd math, because it does. Witness:

I’ve talked about this before: I love enthusiasm. My favorite thing about TikTok is how great of a vehicle it is for people to share activities they love with other people. And the reason I feel so comfortable recommending what by rights ought to be a very niche book to literally everyone I know who reads is that Keith’s incredible enthusiasm for game design and TTRPGs shines through every page of this book. I enjoyed The Monsters Know What They’re Doing quite a bit and recommended it, but I was clear (and so was the book!) that it was a book for people who ran TTRPG games. I think there are people out there who would enjoy this regardless of what they’ve done in the TTRPG space; if you consider yourself an autodidact and an intellectual (dare I say “polymath”?) you may find yourself skipping the weedier sections here and there that get into specifics about the systems, but the interviews and the beginnings of every chapter and the relentless attention to careful thinking throughout are going to bring a smile to your face.

Making Enemies comes out October 7th. Check it out.

First world problems

My current phone is an iPhone 14 Pro Max. Apple is a few days away from announcing the iPhone 17, and my phone has reached the point where on most days I have to charge it for a bit while I’m at my desk or doing something else; the battery isn’t getting through a full day reliably any longer. I used to replace my phone almost every year more or less whether I “needed” to or not; I’ve gotten out of that habit with the last few phones as they’ve gotten steadily more expensive.

So here’s my dumb problem: I don’t really want an iPhone 17 of any particular stripe, although it’d be highly unlikely that I would order anything other than another Pro Max. Not because I’m thinking of switching back to Android– I am Apple’s bitch now and forever, and am too thoroughly tied into their ecosystem to even seriously consider switching– but because their foldable phone is rumored to be coming out in 2026.

Rumors for the price of the foldable iPhone have ranged between two thousand and two thousand five hundred dollars, and that’s before whatever tariff fuckery might happen between now and next September.

That’s … a hell of a lot of money. And it’s even more money if I spend the $1200 or whatever I’m going to pay for a 17 in between now and then. And it’s also money that would be spent on a first-generation Apple product in a category that, so far, phone manufacturers have not exactly been covering themselves in glory with. Foldable phones are tricky as hell, and from what I’ve seen so far no one has really nailed the tech yet.

Now, for a sensible person who doesn’t have a spending problem, this isn’t actually a hard decision. I hold onto my current phone until it’s genuinely untenable to keep using it; if that’s before the Fold is released, well, that sucks, but it happened, and if the Fold comes out and I don’t like the price or something else about it (or they delay it, or the rumors are wrong, or or or … ) I just buy whatever the equivalent of my current phone is at that time.

That’s the sensible approach. But the sensible approach ignores the fact that I’ve been fighting off the newshiny for three years already, and I am maybe more sensitive than I should be to being annoyed by my phone– part of the reason I have a Pro Max is that I don’t like having to think about battery charge pretty much ever– and, like, September is the month you buy new phones. I recognize that all of this is stupid; that’s why I titled the post the way I did.

I could, in theory, try a smaller phone for a year, instead of buying the most expensive phone in their lineup. What would that be like? I don’t even know. But it would cut the pain a little bit if I decide to upgrade a year later.

Anyway. I have no common sense, but that’s why I have readers, who I assume are smarter people than me. What say you? Put up with bullshit for another year assuming I’ll want to trade up in 2026, upgrade but with a less expensive model so that it’s not as big of a hit in a year (worth pointing out: the trade-in will get me money back) or assume that I’ll manage to talk myself out of spending laptop money on a phone a year from now and just get the phone I’d be getting if I didn’t know anything about the Fold?

In which I cannot be trusted with adult money

Technically, the rapier is a birthday present for the boy, and the zweihander and seax are mine (the zweihander is nearly as tall as I am, thus the picture with the quarterstaff for scale) but the Siler household acquired a lot of new weaponry today. I thought the Michiana Renaissance Festival was quite a bit more impressive than I was expecting, and the attendance was really impressive– it’s being held at the 4-H Fairgrounds, and judging from the parking in the lot, I’d say attendance was at least a good percentage of what the Fair usually generates on a Saturday.

Got a video game to finish and a book to (hopefully) get a good percentage of the way through, so that’s all I’ve got for today, but one way or another it’s already been a good day.

God, people, at least try

So I’ve taken on an informal building tech nerd role this year, and in doing so I made a slight miscalculation: we have a lot of new staff this year, and on top of that there was a whole-building renovation over the summer. As it turns out, some of our contractors were not tremendously diligent about making sure that everything was connected properly, especially wiring in the wall that I can’t get at? It’s been fun.

On the other hand, four different people, all adults with college degrees, summoned me to their rooms today because Something Didn’t Work, only for me to discover in three of the four cases that Something wasn’t plugged in, and in the fourth case it lacked a power cord entirely.

Electronics need those!

I told everyone that shit happens and we were all a little stressed out and manic, so no big deal, but that if it happened a second time, I’d be charging my consulting rate.

Had dinner with some family from out of town tonight, and everyone was surprised to see me, which was kind of funny; that said, I’m planning on going to bed early tonight.

I wanna play with Legooooooooooos

The Treehouse set, which has since been retired, has been sitting in my office waiting patiently for me to get to it since my 48th birthday. I finally started putting it together a week or so ago, doing a couple of bags at a time because the instruction manual was terrible and I was going blind every time I looked at it. One way or another today I finally tackled all those leaves and finished it off. There were also green leaves in the box, but I like the autumn look a lot more.

Also, my fingers are not quite bleeding, but damn, putting all those vertical pieces into the leaves hurt.

The leafy portions can be lifted directly off, and all of the roofs come off of the three “house” portions of the set, so you can explore inside if you want to. Everything is detailed and furnished according to Lego’s traditional “details where no one will see them” system (and there’s a yellow gemstone hidden underneath the grass for some reason, too) and it all looks really nice.

In its final resting place, giving the A-Frame cabin some extra shade:

I may end up putting it on a little riser to make it more visible. That picture’s not from eye level in my desk chair but it’s still a little more covered up than I’d like.