On too much of a good thing

One random thought tonight, as it has been a tremendously sleepy Saturday and I’ve pretty much just been lazing about and reading and playing video games all day and have no thinks left: I have been tremendously enjoying Dragon Age: Veilguard, which was a great weight off of my shoulders after quitting partway through the last installment, but at 55 hours in I would very much like to put it to bed now, thanks. I just went through the trophies for the game and there appear to be five or six more story chapters, which just makes me even more tired.

It’s my own fault; if I wasn’t such a blasted completist in this type of game I could probably be done with it by now, and the worst thing is that I know I missed one– and only one– trophy, necessitating an eventual second play through. I was probably going to do that anyway to see how a bunch of different story decisions work when I make them the other way, but now I have to, at least for certain values of “have to” involving being an obsessive dork.

God, it’s good there aren’t any real problems in the world, right?

In which I am a monkey stick man

I have done a good job of avoiding both doomscrolling and hopescrolling, because both of them are dangerous to my mental health. I have my lesson plans ready for tomorrow; I am off Tuesday and Wednesday, because no one deserves me, and hopefully the world is still here on Thursday for me to return to work, but I make no Goddamned guarantees, and if I am still a lunatic, I will stay home for a third day in a row.

I have been working on Platinuming Black Myth Wukong all day today and once I am done with that I have a lot of housecleaning, a bunch of books and Dragon Age: Veilguard on deck. I have plenty to keep me from thinking until it’s time to inject cable news into my veins for 24 hours straight on Tuesday night.

God help us all.