In which I might have something, or maybe not, I dunno

I think I’ve ordered an Xbox Series X, to be picked up Friday from my local Best Buy. I’m not sure I actually believe it, though; I’m fully expecting to get to Friday afternoon with no notification that my Xbox is ready to be picked up, and the craziest bit is that I still haven’t completely convinced myself that I want one. The thing is, the new consoles have all been insanely hard to find– I literally camped at my computer and hit Reload over and over on Walmart.com to get my PS5, and for this Xbox I think I just had some phenomenally lucky timing. Assuming, again, that it’s not a hoax.

And here’s the thing: I’m going to get a Series X eventually, because of Bethesda. Microsoft bought them, and word is they’ll be exclusive to the Series X for a while, and I want to play their games. And I’m sure there’s a ton of indie stuff out there that’s Xbox-only, because I keep hearing about how good Microsoft is for indie developers. But, like, right now? Hell if I know what my first game for this thing is going to be, and it’s entirely possible that I’m going to bring it home without any plans to buy any particular games for it. There was a reason I was able to skip the entire Xbox One generation: there was never a single game that made it feel worth it to try and buy the console. Which, given that my Xbox 360 and my OG Xbox were both beloved consoles, never really made any sense to me. But, like, everything I want to play right now is on PS5. I can play Halo Infinite, I suppose, but skipping every Halo game since Halo 3 didn’t bother me any, so I think I can probably do without this one?

(Don’t come at me about which console is “better.” The better console is the one that has games I want to play. I don’t even know what a teraflop is and I don’t care which console has more of them.)

I recognize that this is the most First World Problem ever– waah waah I have the opportunity to spend hundreds of dollars of discretionary income on an expensive electronic device and I don’t know if I wannnnnnaaaaaaaaaa!!!11!11!one!!!! but it’s, like, genuinely bugging me. Right now I’m leaning more toward cancelling the thing than picking it up, which will mean that I’m not spending a ton of money right now but will still ensure that I’m spending the money later, because again, I’m going to want one of these eventually, I just don’t necessarily want it now. Like, if I come home with an Xbox Series X on Friday it’s going to have dust on it by March, I think. But … like, okay? Is that really that big of a deal? I’m taking up some extra desktop space for something that’s going to future-proof me for a while. It’s not like I don’t have the money; if anything, I’m in a better financial place right now than I’ve ever been in my life, and that’s only going to improve over the next few months unless something catastrophic happens.

At which point if they’re still hard to find I can try and flip the damn thing on eBay for $1000 or some shit like that, I suppose.

Bah.

Let’s livestream

The drywallers came in today and mudded and taped about 3/4 of the bathroom, and they’ll be back tomorrow to finish it off. Kind of impressed and kind of horrified that they’re working on Christmas Eve, but they’ll be done early, I guess. No pictures today because it just doesn’t look that different, but I think the next update might involve tile, so it’ll be a big one.

In the meantime, I’m gonna start streaming Far Cry 6 in about twelve minutes; this will be live while I’m online and you can watch a recording afterwards. Come say hi!

#REVIEW: Hoa (PS5)

I haven’t written a game review on here in a while, mostly because I’ve been confining most of my gaming to my YouTube channel, but I just finished Hoa last night and I feel like this one deserves a little bit more of a push. The Let’s Play isn’t going to run for a few weeks– the current game I’m playing is going to wrap up on the 30th and there’s a whole other game I want to play before Hoa runs, but I picked it up on sale and more or less on a whim– at $4.95, I’m willing to play ten minutes and decide I made a mistake– and it’s absolutely fucking delightful, and if you’re any kind of gamer at all you owe it to yourself to check this one out. It seems to have launched on basically every available system, so you don’t even have to have any particular device to play it.

Hoa is a platformer/puzzle game, only about two and a half hours in length– it will run five episodes when I stream it– and all of the art assets are entirely hand-drawn. It is absolutely gorgeous from start to finish, as you move through (mostly) naturalistic, wooded settings, interacting with fish and insects and other forms of wildlife along with the occasional robotic enemy. The game is divided into five or six zones, and the progression is pretty linear– you collect five butterflies in each level and then turn them in to … well, not a “boss,” because the game doesn’t have any combat at all, but a large denizen of the level, who gives you a new movement ability and sends you on to the next area. There is a story, but it’s kind of bare-bones until all the reveals come at the end, so I’m not going to spoil anything.

This is not a challenging game, and I don’t think it’s meant to be; it’s one of the few games I’ve played where I really feel like relaxation was one of the goals of the game designers, and the piano soundtrack (while occasionally a bit too loud) is just amazing. This is a great game to just play through and chill to, and it’s one of the very rare games where I feel like trying to speed-run it might be fun.

What pushes this game into territory where I’m raving about it is how it handles the ending. There is a big chase scene that is actually handled as a cutscene, which took me by surprise, but then the game does something completely unexpected once the game ends, and the way it handles revealing the parts of the story that had been opaque through endgame cutscenes is really impressive. This was a good game until the last half-hour or so and then shifted into something entirely more notable at that point, and I strongly suggest you play it yourself before watching me do it. It’s a steal at $4.95, and I wouldn’t have felt bad at all if I’d paid the full price. Definitely check it out.

ELDEN RING post-Network Test impressions

One thing is absolutely clear: I need to clear my calendar for late February and probably all of March, and I am going to take a personal day the day this game comes out and I’m not going to feel even the tiniest bit bad about it. I will flat-out tell people that I am staying home to play video games. Deal with it.

I recorded five hours of footage from the network beta test of this game– three hours on Friday night and two more on Sunday night, before hitting a situation that ended the stream so perfectly that continuing to play (and cost myself sleep the night before work) seemed wholly unnecessary. During that time I explored a pretty good chunk of the map we had available to us, defeated several bosses including Margit the Fell up there, who appears to be the first major storyline boss in the game, found but did not seriously attempt to kill the dragon, and cleared out three caves. I dipped my toe in multiplayer a bit, letting myself be summoned to help one player (unsuccessfully, unfortunately) defeat a boss, and summoning people myself to take out Margit and one other boss. I also got invaded once and killed the invader. I only really tried out the one class, deciding to get deeper into progression with a single character rather than repeat the same content with a bunch of them, but I chose the Enchanted Knight class, meaning that I had access to melee and magic abilities.

This game is a fucking blast, y’all, and while I have some scattered concerns here and there I think they mostly fall into either “this was the beta test” or “you will get used to it” categories. I’m going to switch to bullet points now; note that any references I should happen to make to the development of the game come from a position of nearly total ignorance, so I may have the idea that very complicated things are easy or that easy things are very complicated. Take everything with as much salt as you’d like.

  • The combat and basic game itself is pure Dark Souls, which is a good thing (because that’s my favorite game series) and a bad thing (because they are literally reusing tons of animations from Dark Souls 3.) This is one of those places where I’m wondering if a lot of the animations are placeholders that are going to get swapped out later. Other things, like fonts and such, are also pretty similar and I suspect might see some polishing in the next several months. It’s important to remember that this isn’t a Dark Souls game; it’s a whole new IP and while nobody’s complaining about the obvious shared DNA it does need to have more of its own identity.
  • The look of the game is fantastic, and the network test covered a diverse enough swath of environments (and weather conditions!) to give you a good idea of how all sorts of things are going to look. Graphical fidelity is not going to be a problem here.
  • The game was very, very clean. The only bugs I noticed (and didn’t bother reporting) was that sometimes player messages were floating off the ground rather than being where they were supposed to be. I had no crashes at all, no glitching, nothing like that, and I haven’t really seen any reports of major bugs either. AI seemed on point across the board, although sneaking up and backstabbing enemies is maybe a little easier than it ought to be.
  • That might not be true. There were a couple places during the Friday session where I was trying to summon people and having no luck at all. That could be a bug issue or could be a result of summons getting snatched up the second they got placed; it’s hard to say from this end. But if it was a bug, it was the only one, and I wasn’t having those issues nearly as much Sunday night.
  • I didn’t feel like there was enough variation in weapons and armor available. There were next to no drops from humanoid enemies, and nonhuman enemies mostly dropped crafting materials. Five hours into any other Fromsoft game other than Sekiro would have given you tons of different weapons and armor. I found a twinblade really quickly that I used for most of my run, but by the end of the five hours I only had maybe four or five weapons, which is ludicrously low. This is something else that I assume they’ll correct by the time of the game’s full release. No reason to give everybody full customizability right off the bat.
  • Similarly, the demo had no initial character customization at all, and made sure to put most characters’ faces behind helmets. I figure they left it out on purpose.
  • Other than the fact that there is an Elden Ring out there and it is destroyed and you’re looking for it, there were no real hints at the story at all. Which is, to be clear, absolutely fine.
  • Changes from the Dark Souls model: the ability to charge spells is awesome. I also really like being able to replace special abilities on weapons with others that you’ve picked up, and turning enemy summons into an item is a fantastic move even if I thought the three wolves summon was flat-out unfair by the end of the second stream. There will be rebalancing; there’s no doubt about that. It’s inevitable. I also really like the mechanic where wiping out entire groups of enemies can result in recharging your heals. This does two things: one, it encourages more aggressive gameplay, and two, it adds another element of risk/reward to the game, which is something Fromsoft games have always excelled at. If I only have half a health bar and no heals left, do I attack that last enemy or two knowing that if they hit me, I’m dead, but if I beat them without any mistakes I get all my heals back?
  • Boss difficulty and design is pretty solid, and Margit the Fell is one of the most complex early bosses I’ve ever encountered in one of these games. I was pretty sure I could take him sooner or later by myself, but went with summons to help out because with a clock ticking I felt like I didn’t have time to fuck around learning attack patterns that could change by the time the game comes out. Better to steamroll the bastard so I can see what’s after him. 🙂
  • Recording this game is going to be tricky. Open-world games lend themselves better to streaming, but I don’t have a lot of time to stream, and half-hour episodes are going to feel really inadequate, especially considering how frequently I was getting distracted. Assuming I’m still running the YouTube channel by then, I may have to reconsider how I present the episodes. Luckily I’ve got plenty of time to figure that out.
  • EDIT: Just discovered there was an whole entire-ass tutorial area that I completely missed. Oops?

I may add some details here and there as I continue to think about this, but I figure this is enough to get started with. Damn, I need more friends who play video games.

Oh dear God that’s enough

Okay, we’re up to like four rearrangings of the office now, and I’m done. I have to be done. Everything’s hooked up except for the supplementary lights (not really necessary any longer, unless I go back to full-time online again) and the microphone, and the microphone might be a bit of a challenge, since it needs to be positionable for both the computer and the TV.

Also, I was stupid enough to move everything around without repositioning the stuff hung on the wall first, and … fuck it, it’s gonna stay covered up by things for a while, because I’m annoyed and tired.

More later, possibly. I have Thoughts about the book I’m reading, but I probably ought to finish it before I write them up, and I’m only about halfway through the book. It’s probably not fair to write the piece just yet, but it’s all that’s in my head at the moment, so the only thing to do is to finish reading it.

In which I know nothing

Not to continue harping on this, but while it will tell you that it has been four days since I have uploaded anything to my YouTube channel (smash that subscribe button!), what that actually means is that I have acquired new equipment in the last few days and the complexity level of my setup has jumped a thousandfold. What was previously hit this button on your PlayStation and maybe make sure there’s not a fan running while you’re streaming has now grown to not only include my computer and a separate little piece of kit, but three different software packages, all of which appear to do the exact same thing but in just different enough ways that overlap isn’t helping, and I’m trying to decide which one I like the most sort of at a base level so that I can start learning how to use it. Because before, the stream didn’t look or sound all that great but there were only like four things that I could adjust, so at least I knew I was streaming at the highest quality I was going to be able to.

Now, there are fourteen million things I can adjust, and I’m also not really quite used to the tv yet– and it took a minute for me to realize that what was showing up on the television was actually not related to what was showing up on my computer monitor (in other words, if I adjust the brightness on the TV, that’s not changing anything on the stream) and so now I not only need to get the tv looking right for me but I need to adjust twelve thousand different things– some of which I’m not even sure what the settings do— so that it looks and sounds good on stream.

Meanwhile, turn off the fan while you’re streaming, you dolt is still something I haven’t quite internalized.

Anyway, what I’m doing is a lot of “adjust settings, upload a three-minute stream, delete three-minute stream” thing, and I’ll do my best to not talk about this too much more until the site is actually ready for prime time.

In which works are in progress

Still thrashing about trying to come up with a good name for the YouTube channel; there is now a temporary name and two streams up, both of which I’m slightly dissatisfied with for various reasons but I have Plans to fix that. That said, you should go there, and … smash? that subscribe button? I’m unsure of the proper verb. I think Subscribe buttons are smashed but I can’t be certain.

The bitmoji is probably temporary too, but I need some sort of temporary branding to go with my temporary channel name, so.

Why not just go with existing names? Well, I sort of want this (and probably my TikTok account as well, which is due for a rename) to be something I can cross-promote from here but still be something that isn’t a problem if my students discover it. I spent a moment thinking about just calling the channel Infinitefreetime Gaming, but I did an experimental Google on the phrase and it leads straight back here. Infinitegametime already exists and infiniteplaytime sounds like it’s something for small children. I could keep Luther Plays Games and just play it off as not wanting to use my real name– that is my grandfather’s name, after all, so it’s not as if I don’t have any connection to it– and so long as the word Siler doesn’t appear anywhere it ought to be fine. But I’d prefer a third choice. Possibly something making fun of my advanced age. Who the hell knows.

I spent six hours today in a Zoom meeting for my real job, which bounced back and forth between being useful and tedious depending on whether we were in breakout rooms with people from our school or listening to the presenters. Every alarm I have started going off early in the day, when one of the presenters called on someone to read the slide being displayed on the screen out loud, and then interrupted her after two sentences so that she could call on someone else to read more of it. I was not called on, but I hope y’all don’t think I’m bullshitting when I say that my mic and camera would have stayed off if I had been, and to hell with any social consequences. We’re adults. That shit borders on sin. I don’t know how the hell we’ve been conducting everygoddamnthing over Zoom for over a fucking year and people still think that kind of unbearable nonsense is the way to run a meeting.

I also got to put aside one of my projects for this summer; I’ve discovered that the earliest I can take my math test for my National Board certification is April, and as a lifelong procrastinator I’m sure as hell not going to start studying in June for a test I’m not taking for ten months. So that’s exciting. It gives me more time to plan for next year and work on other shit. It means when I do start studying I’ll have to do it during the school year, but something makes me think that’s not going to be all that much of a problem. We’ll see.

Today, in totally unnecessary

This setup, which I have no intention of making permanent, is what happens when I realize I have a 43″ TV in my bedroom that is not ever used– has been sitting there not even plugged in for months, in fact– and decide to see what happens when I try and use it as a secondary monitor. I have been tossing around the idea of moving the PS5 into the office so that I’m not monopolizing the TV that’s in there with my nonsense, and this won’t be the TV I use if I actually do that, but it got me wondering. My iMac is a 27″ 5K monitor, and the previous secondary monitor was mostly used for TweetDeck or for keeping videos running on while I did other stuff on the primary monitor. If I use this one, the resolution isn’t as good as the primary but the size overwhelms it, so … I don’t even know what the hell I’m doing right now.

Maybe I use this TV as a monitor and buy another one for the table behind me to play on.

God, I need a summer job.